Client Login

Motion graphics that make
complex ideas legible.
Product films, system visualization and interface design for companies building things that are difficult to explain.
RJC Studios is an NYC-based studio and consultancy. Film, motion design, VFX, 3D, visualization and interface design are the tools; making complicated technology easy to understand is the job. Product films, operator consoles, HUDs, system diagrams and launch demos.
We work with robotics, healthcare, industrial technology, defense, software and emerging-technology teams, embedding as a senior design partner alongside product and engineering. No bloated overhead, no rigid formulas. NDAs standard, secure delivery available.
Hover any frame to preview the reel. Click through for the full case study.
Technology and defence products get more capable and harder to explain. We design the interfaces, motion tests and demos that make them make sense, to operators, to engineers, to the people who sign off.
UI for real software: dashboards, command & control interfaces, operator consoles built for readability under pressure.
Animated interaction studies that settle design questions before engineering builds them.
Architectures, sensor networks, autonomy stacks and data flows, explained in motion.
Heads-up displays and screen graphics for simulation, training and film. 24 years of feature-film FUI craft.
The polished demo for a funding round, a trade floor, or the sales deck that closes.
We cut through the noise to focus on what matters: high-quality creative work that hits the mark.
You own the vision. We handle strategy, design, motion and VFX, without the layers of bureaucracy that slow larger agencies down. Delivered right, on time, at the level of craft our clients expect.
Start a ProjectRyan brings over 24 years of expertise across a wide spectrum of creative disciplines. His work has featured in some of the most iconic global events and films: the 2008 Beijing Olympic Games, the Shanghai 2010 World Expo, and feature films including Prometheus, Spider-Man: Far From Home and Blade Runner 2049.
His experience spans continents: Melbourne, Sydney, London and New York, delivering design, animation and VFX for well-known brands. Recent projects include art direction for the HUMMER EV interior interfaces and contributions to Black Panther II: Wakanda Forever and Doctor Strange in the Multiverse of Madness.
{{ playerDesc }}
{{ ch.body }}